Monday, 26 November 2012

Official Launch

Today was the official launch of the project which was very exciting because we were told that the artist are only liable to make the assets with textures and the designers are to do the level and the UDK work and also some animation. Me and Azam were happy from that because we can make the assets then concentrate on making the level or work at it at the same time. Because the rate Daniel is goes at it can take us the whole year to make a good level.


We want to use our own character in our game which would be a great accomplishment.

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